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Vray environmentfog


sscaners
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Hi, so I hope this is in the right place/allowed to be posted.

 

Anyway, so I've been following this tutorial to work with my final year project for my university course, but I'm struggling and hope that someone here would be able to help.

 

The tutorial itself is sound, until I get to the point were you have to add a texture to the boxgizmo, for some reason either I'm completely mis-reading the tutorial or I'm just silly, I cannot go from the box of gray fog to looking like clouds.

 

I've set noise, with the parameters described, I've even jiggled them around slightly to see if that would work etc, but for some reason all I get is the box roughly the same, no difference seems to have been made and yes I have applied the noise to the gizmo attaching it in environments.

 

Can anybody even remotely tell where I might be going wrong? Or could someone explain it a little easier for me to understand? It is crucial that I do.

 

edit: It is always helpful to post said tutorial..

 

http://vray.info/tutorials/vrayenvfogclouds/

Edited by sscaners
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