PauloN Posted November 18, 2010 Share Posted November 18, 2010 Studio/Institution: PersonalGenre: Residential InteriorSoftware: Max 2011, PhotoshopDescription: Hi I done this with mental ray and it was for a project at school, any crit and advice would be gladly recieved. Link to comment Share on other sites More sharing options...
Ragazzaccio Posted November 20, 2010 Share Posted November 20, 2010 One last thing I forgot to mention....DONT FORGET to create Mental Ray skylight portals inside the windows! You can do this by going to your create panel and going to Lights>Photometric>MR Sky Portal. Try to get these as exactly the same size of the windows as you can. Good luck! Link to comment Share on other sites More sharing options...
PauloN Posted November 21, 2010 Author Share Posted November 21, 2010 Come on guys surely one of the 100 people that viewed must have some crit, my work ain't that brilliant yet. I really wanna take this scene higher and I am learning vray but until then please sone crit. Link to comment Share on other sites More sharing options...
Ragazzaccio Posted November 21, 2010 Share Posted November 21, 2010 I sent a post earlier i dont know why it didnt show up in this thread. Ill be more than happy to help you...do you have msn messenger or skype? Link to comment Share on other sites More sharing options...
PauloN Posted November 25, 2010 Author Share Posted November 25, 2010 yea for some reason it wasnt working before but it is now. I sent you my msn details. Link to comment Share on other sites More sharing options...
Wrender Posted November 30, 2010 Share Posted November 30, 2010 A few things right off the bat: 1. As stated earlier, use skylight portals to bring more diffuse light into your space. Right now, the composition is very black/white. You might be able to use some of the lamps to create a few highlights. 2. Work on materials. Wood floors have boards - so you should see each plank instead of one even wood texture. Also, the wood is too reflective - I would tone that down a notch or two. Maybe some artwork in the frames? 3. The furniture in general is a bit bulky. Several different colors of woods/grains on mismatched furniture styles with an odd arrangement is hurting the overall aesthetic imo. 4. Camera angle is somewhat odd. The window ALMOST makes it onto the image, but not quite. Sort of weird visual tension. The closet on the other side bleeds off the page, and doesn't really contain your eye. 5. Lastly, to truly get this to be more realistic, you need to add several more layers of detail/depth in your model. Currently it's fairly clunky and needs refinement. That said, it's a good start and should come together with a little more practice. Good luck. Link to comment Share on other sites More sharing options...
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