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Proxies working with PFlow


nelpiper
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Hi guys.

I use a lot PFlow to instance stuff across my scenes. Most of the time (the particle count gets too big), I have to resort to a script to make the particles proxies but it takes a long time to do this process.

It would be very cool and handy if we could use a shape instance with proxies (either MR or Vray).

Thanks guys.

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