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Quick windows


Graham Nixon
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lo all,

me again, well the renderer thread seems to have excited quite a few of you, thanks to all that replied, here's another question. what's your favourite way to cut windows in 3ds max and why??? pointers to tutorials on this subject would be much appreciated.

 

cheers

 

graham

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hey graham,

 

the easiest way i have found is to create an AEC wall, then link the window to it. it will automatically cut out a hole in the wall for you. it also auto updates when you move the window or change its size.

 

hope this helps,

 

chuck

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with max

the window door plugins (size to suit)

run a script i have had for years that runs a auto boolean with a mesh object (wall) etc

when things get heavy with windows

same script but it creates a box and i''l collaspe the m all together then boolean

 

adt

as the manuals althogh i don't really get on with it for freestyle work

 

and of course i'll make my own door window combos from scratch as needed

 

there is no quick fix

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Here you can find a modeling (and lighting...)

tutorial on making a simple room with doors and windows in max...

 

http://www.evermotion.org/tutorials/mich/

 

and perhaps someone will explain me how to do that kind of holes in a polymesh... :) because I can't make that model... when I quikslice an extruded face and delete the unwanted faces I always obtain a strange mesh...with lot of faces lost...

 

It uses polymodeling, but in a different way that smoke3d in his CGtutorial does.

 

Bye

GabrY

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Hmmm,

Gabriella, above, gave me a link to a tutorial about making an interior, it looks really good, but i can't do it, neither can Gabriella. Could one of you experts take a look at it and explain whats going on??? PLEASE... It seems to almost answer every question about interior modeling, it's just idecipherable, thats all.

 

Graham

 

http://www.evermotion.org/tutorials/mich/

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