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Weird artifacts in scene


solosoul
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1290189797.jpg

Studio/Institution: 3d Pixel 2 Life
Genre: Residential Interior
Software: 3ds max + vray
Website: http://www.3dpixel2life.com
Description:

Hey guys,

 

Ive been working on upgrading my skills on the lightning/rendering departement, ive been setting scenes up using prefabs models,trying to "imitate" settings from archinteriors. I basically ran into a dead end, ive been increasing my irradiance/light cache settings and im still having these weird things appearing on my image. My setting are as follows:

 

Primary/secondary------irradiance/LC

Irradiances subdivs------80 high preset

Samples----------------30

LC subdivs--------------1500

sample size--------------.01

 

Adaptive dmc min:2 max:6

Clr thrsh: .001

 

Im only lighting the scene with vray environment and a direct light for the sun, maybe thats the problem? i decided idk why not to use area vray lights in window openings.

 

Thx in advance for your help :o

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Hi Said,

 

Check if all your materials are Vray Materials (Standard materials aren't so good with Vray) or if you have VrayLightMaterials with very high values.

These are the 2 things that come to mind... It might be something else, but check these first.

 

good luck!

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  • 2 weeks later...

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