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Interior Light


coolhand
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1290199899.jpg

Studio/Institution: NH Designs
Genre: Residential Interior
Software: 3ds Max with Vray 1.5
Description:

I am having trouble with this quick interior scene. The image is to dark, I am using vray sun with GI and the inside of the room renders dark. I searched around and found some posts by other users instructing to change some of the camera settings which I did with my latest render ( see attached photo). Here are my current settings

 

Interior Scene

Vray 1.5 SP5

Vray Materials

GI Primary: Irradiance with multiplier of 1.0

GI Secondary: Light Cache with multiplier of 1.0

VRay Sun Intensity of 1

Shutter speed: 50

ISO: 110

 

The materials look washed out with current camera settings as well as the exterior patio can barely been seen. I guess my question is; is there a way to get a really well light interior with out washing out details of materials. An direction or links to tutorials would be helpful.

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Here is what it looks like with a few things changed:

 

No camera modifications

Irradiance is set to a multiplier of 3

Instead of Light cache I am using a photon map.

 

This was a render of a previously saved file before I tried a few suggestions from other threads

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