Jump to content

First Rendering @ Dusk


Aaron2004
 Share

Recommended Posts

1291205294.jpg

Studio/Institution: Student
Genre: Commercial Exterior
Software: Max, Vray
Description:

Hello!

 

This is my first attempt at an evening rendering. It's not quite done yet (needs more vegetation, people, etc). Please ignore the mullions on the glass curtain wall. I need to improve these still. I have 2 questions:

 

1-My Kalwall (yellow, tranlucent wall) needs a texture, but I can't seem to get the bump map to work on it. It's a vrayfastsss2 material, preset as 'cream'. I want to avoid using a displacement map, as I'm guessing my render times will shoot up.

 

2-For the same wall, how can I make it more tranluscent? For instance, the curved knee-wall at the street side isn't showing the bushes behind it. The documentation for this material confuses me...

 

Thanks,

 

Aaron

 

EDIT: I'm sorry if my wording confused anybody. The documentation for the SSS material confuses me, not for the kalwall. What variable do I change to let more light through?

Edited by Aaron2004
Link to comment
Share on other sites

http://www.kalwall.comhere is a google image search for the kalwall product at night:

 

http://www.google.com/images?um=1&hl=en&biw=1345&bih=664&tbs=isch%3A1&sa=1&q=kalwall+night&aq=f&aqi=&aql=&oq=&gs_rfai=

 

 

Also, thanks for the links for the exterior shots. I wasn't looking for a night shot as much as a was the time of day where there is still some daylight, but interior lights are certainly visible. perhaps my scene is a bit bright.

 

Aaron

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...