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Vray Sky displays wrong in Material Editor


paneli
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Hello :)

For some reason Vray sky displays different from the final render.

In the Material Editor it looks all white (just a white sphere) but as soon as I render, it looks normal. Its kinda annoying, especially when I render heavy scenes.

Re-rendering everything all over again and wasting valuable time....

 

Any Ideas?

How can I make the Material Editor display the Vray Sky currently?

 

Thanks :o

 

P.S

I DO follow Linear Workflow. Gamma 2.2

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Hello Ilya,

 

The vray sky is supposed to look like this. It is very bright, so it can light you scene.

The reason it shows darker in the render is the exposure of your physicall camera.

 

But i have to admit, it is sometimes not so intuitive to work with.

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