A.Mitov Posted December 7, 2010 Share Posted December 7, 2010 Hi, When I'm using normal maps, the shadows of the objects which use them seem to shift and contract a bit. Is this normal and can this be avoided? Here's a picture to see what I mean: [ATTACH=CONFIG]40279[/ATTACH] I'm using 3ds max 2009 & V-ray 1.5 SP2 with Normal Bump in the bump slot Link to comment Share on other sites More sharing options...
proto Posted May 16, 2012 Share Posted May 16, 2012 Did you find the solution for that problem?. Link to comment Share on other sites More sharing options...
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