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Distance blend for objects?


skeay
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Hello,

I'm working on some tests for vegetation (so not urgent!) I just wondered if anyone knows if it is possible to use a distance blend on objects?

What I was thinking is if you had proxies in the foreground and basic planar trees in the baskground.

In the same way as you can with a material blend it from a detail foreground to a blurry distant shot, is it possible to render only proxies at say 50m and planar beyond that?

Thanks in advance!

Simon

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