braddewald Posted December 20, 2010 Share Posted December 20, 2010 I want to move a vertex down the world's z-axis. But when I select the vertex, the transform gizmo is angled all crazy (maybe it's on a "local" axis or something?). Does anybody have any suggestions? Link to comment Share on other sites More sharing options...
Gus_Rayvus Posted December 20, 2010 Share Posted December 20, 2010 Not to be a smart ass, but are your transforms set to view or are they set to something else? That or you might have constrain to edge checked if you are working with editable poly. Link to comment Share on other sites More sharing options...
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