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take a cue from Intel 'tick-tock' dev.


DavidR
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Intel develops an architecture (tock) and the next dev cycle is refinement of that arch (tick), so for Max, it would be new features in one release, and workflow fixes, consolidation (eg: make editable poly and edit poly share shortcuts!, same with mesh/edit mesh/edit poly, etc.), fix viewport issues, tweak UI, increase performance, etc. This is more than hotfixes and extensions, but user-driven changes to software useability. I'd like to see fewer new features and more quality + workflow, etc.

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