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Im new here can somebody help me?


asir
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Hello im new here, so first let me introduce myself i am Asir Disbudak 17 years old living in Amsterdam( The Netherlands) but i want to ask you guys a few questions:

 

1. What is the best way to improve my sketchup skills?

2. Where can i download sketchup textures bricks floors etc.

3. i cant render so i want to begin good so witch render program is the best and is used to most in architectures so i can learn that en where can i find tutorials about that.

4. Witch other programs I am in need of to make nice 3d buildings(pictures)

 

Well that's all for now is there something other i should know?

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1) Practice, read tutorials, practice, and then practice some more.

2) Many places, google the words: "sketchup textures" or just visit a generic texture site such as CGtextures.com

3)3ds Max / Photoshop Combination but see number (4)..tutorials available everywhere online starting by this website.

4)The more the better.. start by sketchup, move to 3ds max, and it wouldn't hurt to learn autocad, photoshop, revit, aftereffects and so forth

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Although I agree it's important to practice and learn your tools, I have some different thoughts in general. Pick and Choose what you like, it's just from my own experience :)

 

Your questions are pertinent, however they seem to be aimed at becomming a 3d technician, which is fine if that's what you want. But I'd argue not the most interesting part of our field. I think the technical stuff is very important, but when it becomes the soul focuus, sometimes it clouds your goal a bit. (*I'm guilty of this sometimes as well). I don't think you or Jonathon is suggesting that, just saying..

 

Many long timers (*including myself sometimes) will have you believe it's important to learn tools and make a simple thing sound more complex than it really is.

 

A theoretical example: They'll say they need to script something to generate a diverse patterning system, and use a non-bias render engine to get the perfect caustics and dispersion.. when in reality, maybe it's would just take 5 minutes in photoshop to patch something together.

 

Not sure if anyone will follow me here, but it's like when

Lot's of vfx work for something where you probably could have just gotten the same result with a little makeup work and after effects.

 

Anyhow, my long winded response is to really say, I might suggest finding something that is a larger goal than just learning 3d. Make it your goal to have your work on Time magazine, start a studio, be in the first 5 lines in a movie credit, Be the next in line to have a profound influence on the arch vis world (Joseph Kosinski, Alex Roman, who's next?), have you're 3d work in the biotech industry that first helped communicate how cancer was going to be cured, whatever ya fancy, just make it something that get's ya excited, and I can tell ya when your doing that, it's almost like the tools start to learn themselves. It kinda opens you up to be more accepting of the changes in the 3d world and learning new things as the come along, at least in my experience...

 

Maybe some more pertinent questions are, what do I want to achieve in the world of 3d environments, who/what do I want to emulate and aspire towards, what are the first 5 steps I have to do to get there... then get started on those... make learning the 3d tools, etc. secondary.

 

My 2c, and best of luck.

 

Cheers,

 

M-

Edited by alias_marks
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thanks very mutch for your reply but the technical part of engineering a house i am learning @ school and they give autocad lessons 2 but not sketchup or any other program for 3d rendering, and my first stage i was at a contractor's office if i say it right so i learned enough for now about that part, but now i want to do stage at a architects office so i want to know how to model 3d and so but thx for comment

 

and i am studying construction , to be an engineer, calculator, drawer, open a contractors office and so but dunno really what i want to do i think opening a contractors office or study more to be architect.

Edited by asir
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