Tommy L Posted January 6, 2011 Share Posted January 6, 2011 render out frames 0-100 (max2010) then decide it needs to be twice as slow footage. Is it possible to render out the integer frames? Like frame 1.5, 2.5, 3.5 etc and so double the length of the animation? Link to comment Share on other sites More sharing options...
alias_marks Posted January 6, 2011 Share Posted January 6, 2011 Not sure, but one thought is to bring your frames into after effects, and use the pixel motion interpolation method in conjunction with time remapping... I've gotten fairly good results with it. Maybe not as good as what your trying to get after, but a worth while solution in many cases... Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted January 6, 2011 Share Posted January 6, 2011 I wonder if you can go into time configuration, and use the rescale time button to double the number of frames? Link to comment Share on other sites More sharing options...
BrianKitts Posted January 6, 2011 Share Posted January 6, 2011 I wonder if you can go into time configuration, and use the rescale time button to double the number of frames? +1 Just make sure all keyframes for your project are included in the active time line when you double your frames as travis mentioned. Link to comment Share on other sites More sharing options...
Tommy L Posted January 6, 2011 Author Share Posted January 6, 2011 ok. so I can then just render every other frame right? Link to comment Share on other sites More sharing options...
BrianKitts Posted January 7, 2011 Share Posted January 7, 2011 well no.... you'll have to render twice as many frames to cut your speed in half and still keep a smooth animation. If you're trying to keep the same amount of frames at half the speed you would just cut your playback speed in half and and turn on frame blending like Mike mentioned..... but the image quality won't be as good. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted January 7, 2011 Share Posted January 7, 2011 Actually, that is a good question assuming that you already have the sequence rendered. If you have the time, definitely re-render the whole thing, but I would be curious to see what would happen if you rendered every other, and then renumbered all the frames to line up. I am not sure how cleanly Max scales this, or for that matter whether you would want to start at frame 0 or frame 1. I would guess frame 1. Maybe you could test this on a scene with a simple plane and ball and moving camera to see how well they line up. Link to comment Share on other sites More sharing options...
Devin Johnston Posted January 7, 2011 Share Posted January 7, 2011 I think the only way to get what your looking for is to re-render all of it, if you rescale the time line your stretching everything out and won't be able to use the frames you've already rendered, they'd be to fast. Link to comment Share on other sites More sharing options...
Tommy L Posted January 7, 2011 Author Share Posted January 7, 2011 Maxer, The only indication of speed in a frame is Motion Blur. I think as long as ther's no lens effects and its scaled say, 2:1 rather than say 7:3 then I think it would work fine. Link to comment Share on other sites More sharing options...
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