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render to scale


Renato1
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I have done it before....It quite simple...If you using Max/Viz and CAD

 

Try do it follow step:

 

MAX/VIZ

1) Scale doesnt matter, Just render output picture on elevation with high reslution as you can. and save it in Tiff File (dont forgot check alpha channel on).

 

CAD

1) Plot render output on tiff file with excatly scale on paper size.

 

Then finally, on Photoshop....

 

1) Open up CAD render file picture and you will see there have outline elevation layout that is excatly scale....Do not change scale em.

 

2) Click add on 'Create a new layer' and put it order layout to background. And CAD layout turn into 'Multiply' layer that will do see thru with other layer

 

3) Open Max/Viz's render file picture and Click 'Select' under tool and click Load selection. You see there have alpha channel there and click 'ok' then drag em into CAD layer (Middle layer). And then scale Max's picture match into CAD outline...

 

4)When you done it excatly scale match and either delete CAD layer or keep it or rub out some area black line ie windows....

 

I hope this good enough help you what you look for.. :)

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Thanks, but awhile ago i read some were that you can set the scale using an orthographic Projection Camera. The scale was determined by the distance of the camera target to the Camera. The further away the smaller the scale. It had nothing to do with the position of the camera in relation to the model. It was something like that. I just though some one else had seen it too and could remember.

 

The Photoshop way works, no problems but the less things you have to change after rendering the better.

 

Thanks

 

Renato

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  • 5 years later...

But how are you able to know how big to render... It is either time consuming to render larger or u just render less than you want and loose quality when scaling up... Either way it is a pain in the arse for me :(

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The time isn't that much of a hit for me so I just render big.

 

And more often than not my work ends up getting used bigger than I was told. Last job I thank my lucky stars that I never saw the huge posters they put up in the lobby. Cringe. So anyway, since I can afford the time I like to have something extra big kicking around in case the need comes up at an inconvenient time.

 

And... I don't get much call for it. Usually what I'm scaling in ACAD is scans and Google Earth and stuff.

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It isn't worth the money. (amera)

 

I wouldn't use it even if it was for free (or maybe then).

 

All you have to do is calculate the scale (i.e. if you want 1:100 than 1m equals 1cm on paper, and 1cm at 300 dpi is about 118 pixels (118.11023622047244094488188976378 to be more exact) ).

 

I don't know even one case where I didn't have to bring the rendered image in photoshop, or autocad to scale and add various things like scale, date, name etc. so why bother getting it at the exact scale when you render.

It really is not that complicated. And resizing images by 10% will not affect their quality (at least not visible to the human eye)

It's more difficult with metric units because as I showed above 1cm at 300 dpi is not an integer number of pixels, but if you work with imperial units than it is really easy 1inch=300pixels for 300dpi

 

regards

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