NeWAcEiN Posted January 15, 2011 Share Posted January 15, 2011 hello friends i ve recently found out that mrA&D material is not able to mimic glazing effect . ive tried autodesk glazing and Pro MAterials Glazing as well but not satisfied not sure whether i m missing enviroments and surroundings, proper rendersetup or not using porper material or anything else using 3DS Max 2011 (Glass looks matte, though it has reflections on it but missing out that glossy coat which glass has usually on it ) pls reply ASAP Link to comment Share on other sites More sharing options...
thorsten hartmann Posted January 15, 2011 Share Posted January 15, 2011 Hi use TH-Materials, the extented Pro-Materials. Download Shader Utilities and you have all TH-Materials included. TH-Materials: http://www.infinity-vision.de/ShaderUtilities/eng/th_materials.htm Shader Utilities: http://www.infinity-vision.de/ShaderUtilities/eng/index.html mfg hot chip Link to comment Share on other sites More sharing options...
NeWAcEiN Posted January 15, 2011 Author Share Posted January 15, 2011 where is the download link its only index link for TH mats pls give me the link of TH mat Download Link to comment Share on other sites More sharing options...
thorsten hartmann Posted January 15, 2011 Share Posted January 15, 2011 Hey please download Shader Utilities Final ( include TH-Materials) and install it. http://www.infinity-vision.de/ShaderUtilities/eng/service_frameset.htm mfg hot chip Link to comment Share on other sites More sharing options...
NeWAcEiN Posted January 15, 2011 Author Share Posted January 15, 2011 i have downloaded but i get me message error when max2010 starts pls help me i m using 3Ds Max 2010 x64 on windows 7 business Link to comment Share on other sites More sharing options...
thorsten hartmann Posted January 15, 2011 Share Posted January 15, 2011 i have downloaded but i get me message error when max2010 starts pls help me i m using 3Ds Max 2010 x64 on windows 7 business Hi have you install a the root directory of 3dsmax. For example... right => c:\3dsmax2010\ wrong => c:\3dsmax2010\hader Utilities please, can you upload a screen shot? mfg hot chip Link to comment Share on other sites More sharing options...
NeWAcEiN Posted January 17, 2011 Author Share Posted January 17, 2011 yp i did c:\program files\3dsmax2010\shader utilities i get message saying not mr type shader Link to comment Share on other sites More sharing options...
NeWAcEiN Posted January 17, 2011 Author Share Posted January 17, 2011 is there is any other way to achive that effect specially using mental ray default shaders ???? Link to comment Share on other sites More sharing options...
thorsten hartmann Posted January 17, 2011 Share Posted January 17, 2011 Hi the installer is a little bit strange. this is wrong : c:\program files\3dsmax2010\shader utilities this is right: c:\program files\3dsmax2010\ Link to comment Share on other sites More sharing options...
NeWAcEiN Posted January 28, 2011 Author Share Posted January 28, 2011 i got it installed . with no errors but not happy what i m getting in terms of output do u have any link which contains buidings so i can add them to enviroment to get the refl on glazing Link to comment Share on other sites More sharing options...
thorsten hartmann Posted January 28, 2011 Share Posted January 28, 2011 hi under the Performance Parameter, have you the Reflection Falloff + Color Option. Activate Reflection Falloff and put your environment in the Color slot. Link to comment Share on other sites More sharing options...
mattclinch Posted January 28, 2011 Share Posted January 28, 2011 mr A&D shader is definitely able to create a realistic glass material. Link to comment Share on other sites More sharing options...
NeWAcEiN Posted January 30, 2011 Author Share Posted January 30, 2011 (edited) hi under the Performance Parameter, have you the Reflection Falloff + Color Option. Activate Reflection Falloff and put your environment in the Color slot. r u talking abt th material or mr material??? and i hav one more question how can i use custome sky map using daylight sys i m in a real fix i hope ull help me with this one and how to use mr IBL setup? Edited January 30, 2011 by NeWAcEiN Link to comment Share on other sites More sharing options...
thorsten hartmann Posted January 31, 2011 Share Posted January 31, 2011 hi hi - I mean the TH-Materials. - look at the Tutorial: IBL rendering with mental ray at 3dsmax2011. http://www.infinity-vision.de/ShaderUtilities/eng/su_ibl.htm mfg hot chip Link to comment Share on other sites More sharing options...
NeWAcEiN Posted February 1, 2011 Author Share Posted February 1, 2011 hi hi - I mean the TH-Materials. - look at the Tutorial: IBL rendering with mental ray at 3dsmax2011. http://www.infinity-vision.de/ShaderUtilities/eng/su_ibl.htm mfg hot chip hi thanks, can i use it in exterior viz ? and get the same quility as the images on tutorials and how much time it takes to render with IBL mode Link to comment Share on other sites More sharing options...
NeWAcEiN Posted February 1, 2011 Author Share Posted February 1, 2011 mr IBL is not showing on my office PC but it is available on my home sys why so?? Link to comment Share on other sites More sharing options...
NeWAcEiN Posted February 3, 2011 Author Share Posted February 3, 2011 mr IBL is not showing on my office PC but it is available on my home sys why so?? Lol i dident installed SU on on my office PC pls reply For {and get the same quility as the images on tutorials and how much time it takes to render with IBL mode } Thanks!!!! Link to comment Share on other sites More sharing options...
thorsten hartmann Posted February 3, 2011 Share Posted February 3, 2011 Hi yes, you get the same quality, but the Rendertime is slower, because it use multiple importance Samples to calculate the Light. mfg hot chip Link to comment Share on other sites More sharing options...
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