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modeling a pillow


kris
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im curious, as mentioned in antother thread the quality of work in your gallery on your website is superb, yet you dont understand how to get jobs in or even model a pillow??? somwething sounds screwy to me :/

 

a simple poly edit or mesh edit with smoothed noise will suffice for pillows. or splined patches even. simple stuff here m8, you dont need a tutorial.

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I know how to model a pilow but my question was how to model good pilow or maybe I should say photoreal pilow. I want to be one of the best in the field I work and thats why I am constantly on internet and this great site, learning diferent tehniques. I can make average pilow and thats the problem.

By the way I am pretty new to 3dsMax and polymodeling becouse I did all my work in Archicad and Rhino and I just rendered it in Max. Rhino is great software for nurbs modeling but the object like pilow is more apropriate for polymodeling.

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I'd like to know, too, actually. I can't model a great pillow to save my life!

A box with a meshsmooth only goes so far. I'd like to know how to get the seams in there for close ups.

 

Fran does make great pillows! Too bad it's in Rhino.

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Fran does make great pillows! Too bad it's in Rhino.

 

It's not too bad, it's good. And many other programs have caught up with Rhino in NURBS, so we should all be able to follow along, if she would grace us with a lesson. (Going through my head, with music, is "put on your eyeshades, put in your earplugs, you know where to put the cork"*).

 

I would also be happy to just buy a set of her work off the CGA e-store. If she were interested in selling them to the rest of us slobs. Fran?

 

 

*Tommy, The Who

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Another render with materials but now I have some problems with mesh that is visible even smoothing is turned on and with grain from area shadows even they are 15 samples but that is not problem for this forum.

Rendered in Vray 1.45.20

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