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Getting "Building Light Cache" to use more system resources


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Is there a way to get the "Building light cache" phase of Vray rendering to utilize all my system's cores/processors?

 

I've noticed that (even though I've got 12 cores) Vray still refuses to run the "Building light cache" phase of the render any faster than it does on my work laptop (which has only 2 cores and 1/5 the power/speed/memory of this system).

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