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matrial problem


bertjow1
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Hallo Ewerybody

 

 

I have some problem so I decide to write here and ask for some help.

 

I am using LWF with 0.255 metod with vray color map - and as you can see on 1 pictures it works ok red is red. Problem is when I try do that without vray color map. So just putting to diffuse slot some jpg form photoshop with the same RGB as it is in vray clor map. Then in Output overlap I made some adjustments Output amount 0.255 and render.. colour is complete washout - can somebody help me with that.

 

For now render is maybe to much overexposed so am loosing some detail but it is without occlusion map and then textures will do the rest. I think... ;]

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Enable Color Map - yes it give better results specifically when I decrese range of LWF for material from 0-255 to lets say 0-100 material then are more darker and looks cool without enable sRGB option in vray frame buffer. When sRGB is on color is still washout.

Pity because .255 metod gives cool light to the scene.

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