Richard McCarthy Posted July 21, 2004 Share Posted July 21, 2004 I found a neat little script that do automatic Level of detail generation based on distance to camera, it sure is handy for large scene. On 2nd thought, it might be worth it to modify it a little like my previous mention idea (replacing complex tree object with Planar tree map) http://www.geocities.com/naked3d/CamDistMultiRes.html ------------------------------------------------------------------------- Link to comment Share on other sites More sharing options...
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