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Low Poly : Textures


mbr
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I am converting an older, hi res model to be used in real time presentations.

 

I need to use elevation renderings of each facade to make up for pieces that were deleted. Is there a better way to do it besides just rendering flat elevations?

 

UVW Unwrap won't work with 100 objects (that I can see), and rendering to texture is not helpful (again, this is all new, so I could be mistaken).

 

Any suggestions?

 

Thanks.

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