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Do you like node based applications?


Brodie Geers
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I don't have much software that uses node based applications but I've tried a couple (3ds max's new material editor for example). I just don't get them. What's the advantage? I guess they could be more flexible but it just seems like they would be very disorganized. I can't imagine being able to open someone elses file with nodes all over the place and having to figure out what's going on.

 

Do you guys like them? Does it take awhile to get used to them?

 

-Brodie

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I want to, but the new editor is painfully slow and missing the replace materials in scene option of the old editor, so I simply revert back.

 

I think it makes sense to use a node based compositor because you can better see how things are effecting other things. At least that is my opinion. .....though I don't use a node based compositor so maybe I just think the grass is greener.

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I am having trouble getting my head around node based editors. I keep going to use the new material editor but the whole node thing throws me. So I revert back to the old one. If they removed the old one it would force me the learn the new one. It's the same with composite. I have played around with it but I find AE much easier.

 

One of these days I'll have to sit down and get my head around the whole node based thing. I'm sure it's easy enough and it is supposed to be better.

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