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of Action when you run out of time on Project


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This has come up a number of times over the years.

Clients come back with chnages at the 11th hour.

You have one day as in 9-5 to get images either re-rendered or photoshopped.

 

So what the general Plan of action people take when this happens.

I know it depends on the circumstances.

 

 

My two cents.

 

1. Re-render at lower res, take out dispalcement maps and high render time items.

2. Render out a very small low res with everything in it , and the turn off people trees ect and render Hi res and photoshop them in.

3. Photoshop out the changes and do the best you can.

 

 

Anybody have something to add, this may help people when they are in trouble.

 

phil

Edited by philip kelly
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My methods, some overlap with those already posted.

 

- Prep matte passes ahead of time as best as possible on items that fairly commonly change, some materials and items will almost always change.

- Kill glossy reflections on the scene, and matte back in the necessary ones in Photoshop.

- Lower subdivisions on lights, avoid large light panels casting area light.

- Reduce the global number of reflections in a scene.

- Allow the scene to render with more noise by adjusting the DMC Sampler rollout.

- Drop the sampling to 1 to 4 Adaptive DMC, with no AA.

- Keep render speed dialed in closely to reduce wait time.

- Have extra machines on hand to distribute render to.

- Make complex items not visible to reflection/refraction.

- Build well thought out Photoshop files so that you only need to drop the new rending in the bottom layer or two to update the final out put.

- Don't be afraid to paint the easier corrections in Photoshop.

- Refine the daily workflow so that your ever day process of working is extremely efficient. This way when the change comes in, you are already set up to efficiently incorporate it.

Edited by Crazy Homeless Guy
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Panic!

 

Some great points there.

 

This also comes down to client management and education on the process involved in producing the 3D. I am honest in terms of render times and explain that there is a cut off time at which no work is possible.

 

With the rendering times nowhere near where it was in 2000-2007 odd - where we would wait 24-36 hours in some cases for a render to complete. We are now finding an upswing in render times again due to the amount of details, 3D plants etc that are being added.

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In situations like this I will often times make everything in the scene, other than the element that has to be changed, matte objects that affect alpha (via. the VRay Properties quad menu) and then Photoshop the resulting image into my existing composition.

 

Works great!

 

E

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