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brushed carpet effect


sygboe
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I'm not sure about the random strikes, someone else can comment on that. However, making a velvet sort of surface (using falloff) in the diffuse slot as well as putting some displacement. Anyhow, I've done a similar thing for a chair and use as a guiding shader something I found in mrmaterials.com, link you can find here http://mrmaterials.com/component/remository/?func=fileinfo&id=699

Hope that helps. Otherwise, just browse through this website, they have really cool materials. But if anyone has any ideas, please post, I'd be interested to find out what others have to say too.

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