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Grand Canyon!


Tommy L
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I have to model and render the grand canyopn. Its for a still shot, will see quite alot of canyon.

Anyone happen to have seen any decent tutorials / projects that would have been relevant? I kind of know how I would approach it, but Im just looking for someone who has made the mistakes before as this would be a tight deadline.

Thanks,

Tom.

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I haven't done this before, but had a thought. You've probably already considered this, but the grand canyon is one of the most detailed sections on google earth. Might try bringing in sections of the mesh through sketchup. then draping a quadded mesh over it in max to clean things up, then use the poly paint deformations in max or even zbrush/mudbox to sculpt in spots with more detail.

 

Would be curious how a pro landscape modeler would tackle this as well. Looking forward to other responses :)

 

M-

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I would go google for dem data.. US should have some nice topographic data on that free for download.. Doesn't know about how much should be detailed but I think some manual work will be required for sure. Other than that you then can use that data in some terrain sculpting software.. Keep out of Vue, and I mean it. ;)

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Have you considered just using a pro photographer from a helicopter and "insert" the 3D part into it? I recently had a similar project. It was a far cry from a complex model such as the grand canyon but why re-create the perfection of nature when you can photograph it for a few hundred $. Seems like a quick option on a tight timetable and budget. Here is my example, boring project but its a real one!

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I don't think that a helicopter and a pro photographer fit under just "a few hundred $", and it seems like a huge overkill to me. Insted I would sugest using an aerial photography service, so you would rent a small model plane or a helicopter rather than a real one ;)

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I don't think that a helicopter and a pro photographer fit under just "a few hundred $", and it seems like a huge overkill to me. Insted I would sugest using an aerial photography service, so you would rent a small model plane or a helicopter rather than a real one ;)

 

I contacted 2 companies in the Portland OR area to get costs. One photogrpaher uses a real helicopter and flies to location, the other used a mini remote control unit. Both could do it in my time frame but the mini remote control was 2x more (700$) while the real helicopter / photographer in the sky was about $300. I have done this 3 times last year, 2 times in Oregon and once in California. All 3 used real helicopters and cost at or below $300. I consider that cheap if you think about the prospect of modeling the grand canyon.

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I guess the price is quite location dependant and it would differ more when you consider how much you spend $/h. Finding a helicopter near the grand canyon should not be too hard, so that could be the best choice for some quick shots of the area. A friend of mine does aerial photography for a hobby and by judgeing what he says, it would be a no-brainer to chose remote control over a real one in my area (considering that you can count the number of helis on two hands in my country :)

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While working for a Landscape Architecture Firm few years back I had to model texture a section of the Grand Canyon, and I did so by importing .DEMs (which can be found for free) they are very accurate (and pretty large initally file size) and import into Max directly. For texturing I used groundwiz (http://www.gugila.com/). From what I remembered my computer drag trying to generate the mesh from the .DEM, but that was with a 32 bit machine with maybe a gig of ram (like I said this was a few years ago). Nowadays, it will handle the file just fine.

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