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vray standalone


rivoli
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Final Render has a standalone coming out soon, too. I'd guess that Brazil isn't far behind.

 

This could take a chunk out of Max's market share. I don't think Max is a good modeler, but the rendering is great. But if I could get fR for half the price, it would be pretty attractive (or VRay).

 

It'll be interesting to see how they do it.

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I copied this from the post on the Vray forum linked above. Hope Peter doesn't mind, or the Vray people for that matter!!

 

 

This is a new project that is at this point pretty weak and small. However, in a very short time we promise to bring you the best of tha latest V-Ray plugin into the v-ray.exe with connections to Alias MAYA and others as well.

 

http://www.vrayrender.com/exe/

 

Enjoy,

 

V-Ray team.

_________________

Peter

...keep walking...

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Yeah, that kind of seems odd. Why wouldn't Max users just use the integrated plugin for Vray, rather than the stand alone? Unless the standalone is going to be more powerful, it seems like just an extra step. Though maybe the stand alone will be faster without the Max overhead? Hope it doesn't turn into an "autodesk" product, with 12 different versions of the same program...

 

Eric

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Do I understand that to use this app you must use MAX or Maya to convert geometry? If so, it doesn't do much for the MAX-refusers.

 

If the vrmesh, vray material, lights and shadow objects are exposed, and the syntax outlined, it would be possible to create an translator plug-in for any modeler that has an SDK (such as Rhino).

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Yeah, that kind of seems odd. Why wouldn't Max users just use the integrated plugin for Vray, rather than the stand alone? Unless the standalone is going to be more powerful, it seems like just an extra step. Though maybe the stand alone will be faster without the Max overhead? Hope it doesn't turn into an "autodesk" product, with 12 different versions of the same program...

 

Eric

 

Actually I think that there are several reasons that this is out there. But really, it is much more of a "theoretical" release of a a product. Currently, It seesm to me that the vray.exe program which is on 300k or so, is pretty stripped down. All it really does is do an Ambient Occlusion pass, with the raytraced lights. What is the big real? It is doing it in near realtime. What you say? Yeap... around 10 frames per second on the small test I tried. Amazing yes, but what is the point, and will it be useful? well not it is not very useful, but this is the first step that is needed.

 

Now they have made it clear that has nothing to do with the standard MAX plugin, but your question is what is the point of a standalone? First of all a standalone has a huge benefit, and I am sure, when the final one comes out, it will not be like this, but more like a Prman or MentalRay process. As for the benefits of a standalone, I wrote a long post on this a while ago...

 

http://www.cgarchitect.com/vb/showthread.php?t=5042&page=3&pp=10

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Actually I think that there are several reasons that this is out there.

 

I get all that. And rendering, even without a full GI treatment, at 10fps (DVD res?) is outstanding. I currently use the Lightscape version of this, lsray.exe But it can ONLY render .ls files, and you must use Lightscape to prepare those files. A little different from your post explaining how the 3Dapp would include cameras, etc, as lsray accepts arguement, meaning cameras, materials and a few other things can be spec'ed in the command.

 

To bypass what this first issue from vRay might be and get to what I WANT/HOPE it to be: simply put, I want to use Vray without having to use MAX or MAYA. I would be happy if it would be written as a plugin for Cinema, even happier if it was a command-line utility like lsray.exe that accepted arguements and files prepared in Cinema, or other 3D apps.

 

As I said, that makes the most sense for the company since it would make for the most sales.

 

Ultimately, if I have to buy MAX to use vRay I would do it, I would simply rather not.

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I would recommend VIZ if you don't need things like sub-object animation and particle systems.

 

I already have all that in Cinema. No, I don't really need them. I just do not want to be an Autodesk customer any more than is absolutely necessary. I'm not willing to shoot myself in the foot, if doing business with them is what it will take to do the work I want to do then so be it. Otherwise, I would prefer to patronise their competitors.

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I would recommend VIZ if you don't need things like sub-object animation and particle systems.

 

Fran... don't go there with Ernest... he refuses to use MAX or VIZ since it is still not what he is expecting out of it from Lightscape. In some ways, I undersatnd his position. Really Ernest... I do.

 

Ernest... to be honest, I will stop guessing what the pipeline for Vray standalone (or finalrender or brazil) will be. With all this news I am getting a little confused myself. I think that the release of the program is simply a reaction to the finalrender announcement about fR for Maya.

 

Chris

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Fran... don't go there with Ernest...I undersatnd his position. Really Ernest... I do.

 

I picture a guy approaching another slowly, with hands advanced saying "give me the gun...just give me the gun...".

 

I didn't like Autodesk beforre the Lightscape incident. I have never thought their products were very good, fairly priced, properly supported or that they 'play fair' in the industry. I tried 3DS v1 'back in the day' and did not like the way it worked. Here we are today, looking at products like Autocad and MAX that do not really do what we want as products until we add some pricey add-ons. Judging from the problems and complaints people post here, Max doesn't work all that well.

 

OK, it looks like we went there. Sorry.

 

The thing is, I really like the results I see from vRay. See, I'm being positive. I want to be able to use it, and a version where I could author files from another 3Dapp would be great. So let's see where it goes.

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The thing is, I really like the results I see from vRay. See, I'm being positive. I want to be able to use it, and a version where I could author files from another 3Dapp would be great. So let's see where it goes.

 

I see where Cinema 4D has an SDK, but could not find one for FormZ. If it is possible to write a bridge to VRay.exe, C4D and Rhino are your options. Of course, someone has to do it if Chaos doesn't. Either way, don't hold your breath.

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  • 3 months later...
I already have all that in Cinema. No, I don't really need them. I just do not want to be an Autodesk customer any more than is absolutely necessary. I'm not willing to shoot myself in the foot, if doing business with them is what it will take to do the work I want to do then so be it. Otherwise, I would prefer to patronise their competitors.

 

 

these guys (autodesk) kill Lightscape - if I have understand properly right?

 

Ernest I support you man! that is why I pre-order maxwell too...I am sick of Max and Autocad...

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