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Rotation When Object is Rotating Problem


Noise
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I am experiencing a strange problem in max - when I animate the rotation of a piece of geometry, sometimes it adds in a rotation of its own when played back.

 

The screen grabs show the two boxes rotating from vertical to horizontal along the edge of the box which is laying down - the box on the right animates correctly but you can see the box on the left adds in a rotation of its own.

 

I am completely baffled by this - it happens for no reason and I have tried it about 30 times and it still happens even though I am doing some very simple commands - has anyone seen this before ?

Edited by Noise
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