Jkirch Posted February 12, 2011 Share Posted February 12, 2011 Hi, I am working on a project to show the temperature change of water as it moves through a lagoon. I am using 3ds max and Realflow and I was wondering what the best way to show this would be. It would be great if I could make the water that comes in, which is hot, red and as it cools and exits turn blue. Any recommendations? Thanks for all the help. Link to comment Share on other sites More sharing options...
Peter M. Gruhn Posted February 12, 2011 Share Posted February 12, 2011 I don't know RF at all so I'm just skylarking... change color over time - probably the easiest and least satisfactory. change color over time modulated by slowness - assumes faster is staying together and not mixing therefore not cooling. Might be kinda easy and might actually look ok same as above but use velocity not speed - catches fast eddies write a heat exchange mechanism - no idea how possible this is. iterate particles. each particle moves temperature to the direction of the average of its immediate neighbours (note: I am not a fluids expert). It should be possible. Don't know what "getting neighbours" would be like. Suspect it's slow. Link to comment Share on other sites More sharing options...
Jkirch Posted February 13, 2011 Author Share Posted February 13, 2011 Changing colors over time would be great, but I'm new to realflow and I have no idea how. I've searched around a little but I can't find any info on how. Any suggestions? Link to comment Share on other sites More sharing options...
cupsster Posted February 13, 2011 Share Posted February 13, 2011 Don't know if it supports vertex colors but if you can manipulate them along with particle age it should be a piece of cake.. Or just simulate diffusion in 2D and use that as mix texture.. Link to comment Share on other sites More sharing options...
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