kenpimentel Posted February 14, 2011 Share Posted February 14, 2011 OK, recording is up: area.autodesk.com/blogs/ken/xbr_webinar_results Link to comment Share on other sites More sharing options...
Justin Hunt Posted February 14, 2011 Share Posted February 14, 2011 Thanks Ken, very interesting indeed, going in the right direction. Only thing that made me go "Oh, no" was the "Larger Icons" comment, keep the button small, freeing up more space to work in. some good things to look forward to, one day. JHV Link to comment Share on other sites More sharing options...
Koper Posted February 14, 2011 Share Posted February 14, 2011 'OH NO' was my thoughts also on the GUI. In my honest opinion, the most beautiful UI for 3ds max is the Expert mode, with no buttons what so ever. Real estate is very VERY important. From the look of things, you're just introducing more and more buttons spread all over and around the real estate. Rather focus on how to get users to use expert mode quicker, and then a better way of loading up certain tool sets without having the user to go look for them (shortcuts). Currently I work most in expert mode and have assigned a shortcut to my command panel. So no sliding of the command panel (just hide and un-hide) It shouldn't be on how pretty the GUI is (at all) Link to comment Share on other sites More sharing options...
Justin Hunt Posted February 14, 2011 Share Posted February 14, 2011 There were some nice ideas, like being able to dock the material editor. For me its real estate and responsivness. I hate lag. jhv Link to comment Share on other sites More sharing options...
Koper Posted February 15, 2011 Share Posted February 15, 2011 There were some nice ideas, like being able to dock the material editor. For me its real estate and responsivness. I hate lag. jhv +1 Link to comment Share on other sites More sharing options...
theqball Posted February 15, 2011 Share Posted February 15, 2011 'OH NO' was my thoughts also on the GUI. In my honest opinion, the most beautiful UI for 3ds max is the Expert mode, with no buttons what so ever. Real estate is very VERY important. From the look of things, you're just introducing more and more buttons spread all over and around the real estate. Rather focus on how to get users to use expert mode quicker, and then a better way of loading up certain tool sets without having the user to go look for them (shortcuts). Currently I work most in expert mode and have assigned a shortcut to my command panel. So no sliding of the command panel (just hide and un-hide) It shouldn't be on how pretty the GUI is (at all) We realize most seasoned Max users rely little on the menus and surrounding interface. Most expert modelers for example primarly only work with quad menus. The idea for XBR:UI is to keep this expert mode and enable more customized in canvas workflows with things like quad menus, caddies, or maybe marking menus. it's hard to cover everything in only 60 minutes without completely melting your brain Link to comment Share on other sites More sharing options...
Koper Posted February 15, 2011 Share Posted February 15, 2011 Hi Shane Thank you for coming onto CGA. Can I at least ask that you give an option at future installations on whether or not to install the new XBR:UI or Keep the trusted Current Max:UI. I just feel that maybe to much time and money is spent on a facelift. Rather spend it on a new animation layer toolset similar to how After Effects layers and animation work???????? would that not be handy? Link to comment Share on other sites More sharing options...
theqball Posted February 15, 2011 Share Posted February 15, 2011 It's often much more work and risk to keep alive the legacy systems. when possible we do try to do this as we have over 600 plugins to maintain as well, but one of the goals of XBR is to reduce code bloat and not increase it. We already have multiple UI toolkits in the product today and much of this has led to the recent mess many are grumbling about. Hopefully if you move with us through this change it wont be destructive to what you love about the product. Link to comment Share on other sites More sharing options...
Justin Hunt Posted February 15, 2011 Share Posted February 15, 2011 (edited) I like the mind set of tool at hand when you need them, rather than tools at hand all the time. After a while I have come to love the caddies, once we worked out how to stop them jumping around. I like that they are compact, keep that concept going please. One of the greates assets in the Max UI is the TAB'ed Command Panel, its worked from day one. I'd like to be able to dock other pannels into the Command Panel, as well as big able to dock them else were. The ribbon could work really well, as long as it doesn't become cluttered or so big it takes up 2/3 of the screen. jhv Edited February 15, 2011 by Justin Hunt Link to comment Share on other sites More sharing options...
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