Sudipta Posted February 16, 2011 Share Posted February 16, 2011 Hello Friends, I am new visitor in this forum and I have just know about Vray Camera. I have some question about this software. What's the new feature of Vray Camera and for which purpose it is use? Please answered about this. Have a good day Link to comment Share on other sites More sharing options...
BVI Posted February 16, 2011 Share Posted February 16, 2011 The Vray camera gives you a lot of control over the camera and its options/functions, beyond that of a standard camera. Link to comment Share on other sites More sharing options...
Nic H Posted February 16, 2011 Share Posted February 16, 2011 it acts like a 'real camera' Link to comment Share on other sites More sharing options...
Stephen Thomas Posted February 16, 2011 Share Posted February 16, 2011 The main advantages over the standard cam are the built-in white balance control and the ability to render several different areas of the same scene without adjusting your lighting setup for each view. All exposure is done in the camera settings. Other than that there is nothing that can't be done with a standard cam, which I use 90% of the time. Link to comment Share on other sites More sharing options...
Lyubomir Kovachev Posted February 21, 2011 Share Posted February 21, 2011 The main advantages over the standard cam are the built-in white balance control and the ability to render several different areas of the same scene without adjusting your lighting setup for each view. All exposure is done in the camera settings. Other than that there is nothing that can't be done with a standard cam, which I use 90% of the time. I am new to VRay and I want to know that too. Is there a difference in the way that the physical camera captures light intensities, compared to standard camera? The first impression by switching between the two and using the default parameters of the two suggests just that. But is that true? Or can I make the standard camera capture exactly the same exposure as the physical camera (especially with physical sun and sky)? I like the way physical camera captures the light from the sun and sky, to me it is similar to how unbiased renderers look, and having the same controls as on a real camera is nice too. But I find it difficult to set up depth of field with physical camera, without ending up with slightly different exposure, and for that, standard camera is much easier to me. Is there something else, besides the way you control them, that makes physical camera different from and more photoreal than standard camera? Link to comment Share on other sites More sharing options...
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