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FFD 4x4x4 modifier required in Dope Sheet.


jeremy ramsay
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I need to put a little bend in some geometry during an animation. I'm just about getting the hang of the Dope Sheet and proceeded with confidence looking for the FFD 4x4x4 modifier that would suit perfectly for what I want. I have already modified the object I want to affect, and converted it to Edit Poly. Problem is when I go into the Dope Sheet there is a very limited selection of possible modifiers available, things like Fall off, Pinch, Bubble, Iterations which are no good. I'm looking for things like Edit Mesh or Edit Poly or Ideally the FFD 4x4x4, so i can pull the geometry around at the right time in the animation. Can anyone help with this please.

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If you've already collapsed and you dont' want to deal with animating a bunch of handles through the dope sheet. I might also look into the morpher modifier.

 

Basically, as long as you keep the same number of verts in your object, you can make a copy of it elsewhere, out of frame, change it up, and have your object morph into it or out of it depending on the weight you assign to it, then you can just animate the morph amount.

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