alma2804 Posted February 21, 2011 Share Posted February 21, 2011 Hello everyone, I have a project that requires me to create a building in 3Ds Max than export it into .dxf format to be used for light study in relux. I am having problems exporting. That is to say that the normals on some of the polygons seem to be getting flipped for no reason. To demonstrate I have attached renderings 001 is what part of the building looks like and 002 is what I seem to be getting when I export into .dxf format. Does anyone have any idea why this might be happening? Link to comment Share on other sites More sharing options...
dande Posted February 21, 2011 Share Posted February 21, 2011 You could try exporting it to dwg. Then import dwg to Relux. The dwg exporters are better then dxf Link to comment Share on other sites More sharing options...
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