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Using Standard Cameras with Vray 2.0


Sketchrender
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I have also posted this on Chaosgroup forum but generaly slow at getting back.

 

so

 

 

I use both vray and standard cameras with the architectural 3D work I do.

I generaly use more standard than vray unless I am doing interiors.

I use standard because I can just flick to perspective and test render, and the client more often than not wants a plan view ortho and ortho elevations.

 

So my problem is ,I get a blueish tint of every render I do and have to adjust levels in photoshop afterwards.

 

So how did I get around this ?

 

Generally set up day light system and bring the mulitplier down to .01

The same with the vray sky enviroment.

 

So any advice?

 

Thank you

 

phil

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  • 2 weeks later...

Hi. In vray 2.0 you can set the exposure control, in the "Enviroment and Effects" panel, to 'Vray Exposure Control' setting the Mode option to "From VrayPhisical Camera", then you obtain the same exposition in the camera view and the perspective view.

Cheers

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