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too many cg programs...


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what is the best 3d program for digital design (not for representation)

 

When you say "not for representation", do you mean you don't have any intentions of doing photo-realistic renderings?

 

If so, you might want to look into Sketchup. It's relatively simple to operate, and you can get your design worked out fairly quickly.

 

If you are indeed wanting photo-real renderings, I'm partial to Viz and Max with the Vray or Brazil plugin.

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in regard as using a 3d program as a conceptual design tool they are all appropriate.

 

maya is used quite extensively. i'll dig up a columbia link...

 

form z is used by a lot of architecture schools.

 

rhino is another. quite a few practices use rhino. eric owen moss architects do, i believe.

 

really, they all do the same thing, they just go about it slightly differently. finding a program that has a workflow and organisation that is agreeable to your way of thinking is the most important thing to consider when assessing how 'good' or 'powerful' a program is.

 

eg. i can't do an absolute thing in form z and find no way to begin mastering that program, but someone who likes the way form z is organised they can do miracles with it.

 

you're just going to have to have a try of all the programs you can get access to and find the one most agreeable to you.

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well I'm working in architecture about 5 years with CAD about 7 years and 3d modeling and anim. about 1 year....

first of all I ahve to say that doesn't depend on the software (tool) but on the user (master) so if you're familiar with 3d max go for it...if you will be able to buy it or find a firm where they give you license

All the 3d softwares are almost the same but each is focused on something else...but if you have a look on the big movie studios most of them are using wide range from 3dmax to Cinema 4d....and I do believe that all the 3dsoftwares which you can easliy find (also blender) can satisify your needs as an architect-visualizator....good luck

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for arch visual.... i preffer 3Dmax + v-ray,

 

but when it comes to some charector animation or some kind of stuffs wht we seen today on movies n all... go for MAYA.. i love maya...

 

user interference in maya is better than any cg program available...

those changes in UI wht we see on 3dmax4 to 6 is some thing discreet copyed from Alias MAYA...

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Well yaniv, if you are really looking for a design and modeling tool, you can consider REVIT or ADT 2005. They are good with their parametric design workflow and have adequate rendering capabilities with accurender and vizrender integerated respectively.

 

regards

Harjeet Singh

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  • 3 weeks later...

IMO, you have to understand how you design, or how you create things. For example, if everything you create is rectilinear, then AutoCAD will be great to model with. Although you can do curves in cad by extruding along a path, I have found that fluid designs (curves, blobs, etc.) are more easily generated in Form Z. Form Z takes little while to get used to, but has the best modifiers for geometry. AutoCAD on the other hand, is widely accepted by just about every program in one way, shape, or form. Since you are still in school, you should have access to some different programs. My advice would be to try them all out and decide how you want to work. In the end, use which ever program you feel most comfortable with.

 

-Jason

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