alimarafia Posted March 8, 2011 Share Posted March 8, 2011 Hi, To add some realism to a render, I'd like to have rounded edges in 3dmax How to proceed to have bevel edges from an imported archicad model in 3dsmax ? Link to comment Share on other sites More sharing options...
-MerlyN- Posted March 8, 2011 Share Posted March 8, 2011 select the edge, hit chamfer and increase the number of segments Link to comment Share on other sites More sharing options...
luthias42 Posted March 8, 2011 Share Posted March 8, 2011 The only thing to add to Merlyn's comment is that you might have to make your Geometry an Editable Poly first. Link to comment Share on other sites More sharing options...
alimarafia Posted March 9, 2011 Author Share Posted March 9, 2011 Thanks for your answer I've followed your recommendations but I don't have the impression that the chamfer had any effect on my model. I've also tested the chamfer tool on a box created in max ( it seems to work as expected ) and on the archicad_test_ model ( in this case it has no visible effect ) Have I missed something in the process? I've attached my test model here ( 3ds format)... [ATTACH]41771[/ATTACH] Link to comment Share on other sites More sharing options...
-MerlyN- Posted March 9, 2011 Share Posted March 9, 2011 the vertices are not welded. Each side is seperate from the others. The chamfer edge function only works on closed edges. Weld the vertices. Then it will work. Link to comment Share on other sites More sharing options...
alimarafia Posted March 13, 2011 Author Share Posted March 13, 2011 (edited) It behaves almost as expected, thanks MerlyN. However, the archicad model, as simple as the test model, needs obviousely some cleaning...( extra chamfred edges) Is there any known cleaning process with ac models _ or a specific trick about chamfering only edges at the borders of the building model ? Edited March 13, 2011 by alimarafia Link to comment Share on other sites More sharing options...
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