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A few random Vray questions


pwrdesign
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Hello all!

 

Been working with 3dsmax and Vray for a few months now, and I'm starting to enjoy it.. The first months was a nightmare though :)

 

Got a few questions that I've thought about during this period:

 

1. Are there any possibility to render with "split scan lines" with Vray and Backburner?

I've done a lot of tests, but I end up with very visible horizontal areas.

 

2. Are there any way to see the render progress for a job (with a single render server) in backburner? Even if I render a 8-10 hour render, it says 0% until its done. Would be nice to get some kind of idea about the render time, even if it isn't spot accurate...

 

3. Are there a similar function in VRAY as the Object_ID/Material_ID in Maxwell Render?

 

http://wanderplay.com/rusteberg/wp-content/uploads/2010/05/10.jpg

 

Best Regards Patrik

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Just a couple of ideas about your questions... (DISCLAIMER: no idea if these are the best ways to do things... just some ways I've found that work either in practice or theory):

 

1) If you try precalculating your irradiance map/light cache, you might have better luck with the split scan lines. I think the horizontal areas are happening because each machine rendering a strip is doing a separate light calculation, and the differences between them might be the source of the visible strips.

 

2) The only way I've found for a single frame is to log in remotely to the farm machine doing the rendering. If anyone's got a simpler way, I'd love to learn it.

 

3) In the "Render Elements" tab of the render setup, if you click on "add", you can select "VRayMtlID" and/or "VRayObjectID" from the list.

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