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Vray sky dome problem


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Hi guys ,

I set-up scene with a sky dome using Vray - everything is OK , but when I try to put hdr in texture slot of the sky dome rendering became black ?!

 

[ATTACH=CONFIG]41829[/ATTACH]

 

Do you have any idea what`s wrong ?

 

File is here ( megaupload ).

 

:D

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I load hdr from material map browser of max.

 

[ATTACH=CONFIG]41843[/ATTACH]

 

Max is not my primary 3d modeling / rendering software.

 

Can you please make print screen of "VrayHDRI loader" with options you used ?

Wich version of max you used ?

 

:)

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I placed VrayHDRI before , but I increased multyplier of the skydome not of the HDRI ( when HDRI is loaded skydome multyplier did`t work anymore ) ... however , there are my results :

 

[ATTACH=CONFIG]41848[/ATTACH][ATTACH=CONFIG]41849[/ATTACH][ATTACH=CONFIG]41851[/ATTACH][ATTACH=CONFIG]41850[/ATTACH]

 

Zdepth files became grainy when HDRI was used , do you got idea how can I improve their quality ?

 

Well I can uncheck "use texture" and render camera views with diffuse material ... but is there any other way ?

 

Once again thanks for your support !

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