ffurduj Posted March 15, 2011 Share Posted March 15, 2011 (edited) Hi, i need help i have the problem with irradiance map in fly-through animations.When a render single frame everything is ok but when i use Incremental add to current map is not ok. Everything is standing only the camera moves.I try to calculate IR with every 50,30,15 fames and is the same, my problem is with the desk. use normal settings( default) Adaptive dmc, Cat/room IR/ High, detail ench (tried without it) LK/ 1600 Noise tres 0,003 BAD GOOD Thanks in advance Edited March 15, 2011 by ffurduj Link to comment Share on other sites More sharing options...
luthias42 Posted March 15, 2011 Share Posted March 15, 2011 you may to use smaller intervals with a moving camera I usually don't go above 4 or 5 frames atmost. if the camera is moving I usually do everyframe but it really depends on how fast your camera is moving. slower camera larger interval you can use, but I personally wouldn't go more then every 5th frame. Link to comment Share on other sites More sharing options...
ffurduj Posted March 15, 2011 Author Share Posted March 15, 2011 The camera is very slow i tray with 5 and is the same, i will tray everyframe if the same then I will do manual in IR viewer. thanks Link to comment Share on other sites More sharing options...
ffurduj Posted March 19, 2011 Author Share Posted March 19, 2011 I tried with 3 and 5 and the same result (bad) i Dont know what to do, please help. Link to comment Share on other sites More sharing options...
luthias42 Posted March 20, 2011 Share Posted March 20, 2011 is it possible for you to upload your file so that maybe I can see if I can figure out what the problem is? Link to comment Share on other sites More sharing options...
ffurduj Posted March 20, 2011 Author Share Posted March 20, 2011 is it possible for you to upload your file so that maybe I can see if I can figure out what the problem is? This is the file, i will now try with very high settings. Thanks for help.... http://www.sendspace.com/file/utrxkn Link to comment Share on other sites More sharing options...
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