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Problem with irradiance map in fly-through animations


ffurduj
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Hi, i need help i have the problem with irradiance map in fly-through animations.When a render single frame everything is ok but when i use Incremental add to current map is not ok. Everything is standing only the camera moves.I try to calculate IR with every 50,30,15 fames and is the same, my problem is with the desk.

use normal settings( default)

Adaptive dmc, Cat/room

IR/ High, detail ench (tried without it)

LK/ 1600

Noise tres 0,003

BAD

addtocurrentmap.jpg

GOOD

oksingle.jpg

Thanks in advance

Edited by ffurduj
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you may to use smaller intervals with a moving camera I usually don't go above 4 or 5 frames atmost. if the camera is moving I usually do everyframe but it really depends on how fast your camera is moving. slower camera larger interval you can use, but I personally wouldn't go more then every 5th frame.

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