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Vray animation with moving objects and camera.


Uni Wan
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Hello.

 

My name is Uni and this is my first post here :)

 

I uselly work with match moving and import a script from Syntheyes(motion tracking software) into 3Ds Max.

The camera is always dynamic and the objects in the scene are animated.

So far I've used Vray with brute force which makes it very limited because it's so time consuming.

I went through all the tutorials on Vray's website about the subject to achive a satisifing result using Irradiance Map but i always end up with an flickering result.

This one for an exampel.

http://www.spot3d.com/vray/help/150SP1/tutorials_anim2.htm

 

Perhaps someone have some advice how to accomplish this, if so please help me.

 

I use Vray 1.5 with 3Ds Max 2011.

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Seems like i finally found a good method for non-flickering images.

I only use Irradiance Map, no second GI engine.

First Animation Prepass using LOW preset, every frame, and then Animation Render.

Very satisifing results without flickering nor grain and about 5 times faster than using Brute Force :)

 

Well there's one minor issue, when i use Displacement i takes awful long time.

Edited by Uni Wan
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I actually don't see any big diffrence in most cases when second GI is off.

What's the benefit of using Light Cache or Brute Force as second GI?

 

Should Light Cache Mode be as Single Frame when i store it with the IR map?

 

Thanks for the advices

/Uni

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