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Problems with fog/cloud renderer 3DS max


Barbara.griffin
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Hi all, I have problems with 3DSmax volume fog. I have resorted to creating cloud in photoshop and applying a cloud material in max. There seems to be a shadow cast from the fog/cloud but no white fluffy stuff. I have followed the tutorials repeatidly but am i missing something?Im rendering using mental ray. Please see attached image (effect created mostly in photoshop. Also applied a cloud material to an object to get the general look in max). Hope someone can point out what im doing wrong!

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