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Vray Metal Problem


agentmass
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Hi, I tried making a copper material and I got this really bland brown look and I would like to know how to make it look more realistic.

 

So here is the one that I rendered with Vray.

Bullet-4.png

 

And here is the one that I rendered with Maxwell

Rough0Bump20.png

 

To me, the one rendered with Vray just looks like a brown material and not a true copper material. Any ideas on how I could try to fix this?

 

And here are my material settings:

 

Material.png

 

I used AA Mitchell-Netravali, and a standard GI

Edited by agentmass
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