Crazy Homeless Guy Posted March 29, 2011 Share Posted March 29, 2011 I found this application over the weekend, and ran test with success, but I haven’t used it in production yet. It allows you to send AE jobs to BackBurner via a nifty user interface, which makes it a lot easier. According to the website rendering AE through backburner should be much faster than rendering through the AE render farm that comes with AE. The application is lacking a bit in the management of multiple jobs, but it may be useful none the less. Meaning, I need to be able to flip comp names faster, and store previous comps for reuse. Etc.. Unlike the AE render farm which looks for existing images, and then moves to the next image in the list, the BB method groups images into chunks depending on how many machines you specify for the job. Another comment is that I wish it recognized 'Groups' in BackBurner. This way I could create a group that is just AE machines, and send to that. I only say this because I don't have AE on every machine on the renderfarm. This doesn't create a huge problem, it just means I receive errors from the machines without AE, and then but BB will simply send to the next machine it finds until one with AE is located. But it is free, so I can’t complain too much. http://www.monologue.gr/tutorials/monologue-ae-render-manager/ Link to comment Share on other sites More sharing options...
Fooch Posted March 29, 2011 Share Posted March 29, 2011 Will try over the weekend. If this works smoothly!!! Wow I found this application over the weekend, and ran test with success, but I haven’t used it in production yet. It allows you to send AE jobs to BackBurner via a nifty user interface, which makes it a lot easier. According to the website rendering AE through backburner should be much faster than rendering through the AE render farm that comes with AE. The application is lacking a bit in the management of multiple jobs, but it may be useful none the less. Meaning, I need to be able to flip comp names faster, and store previous comps for reuse. Etc.. Unlike the AE render farm which looks for existing images, and then moves to the next image in the list, the BB method groups images into chunks depending on how many machines you specify for the job. Another comment is that I wish it recognized 'Groups' in BackBurner. This way I could create a group that is just AE machines, and send to that. I only say this because I don't have AE on every machine on the renderfarm. This doesn't create a huge problem, it just means I receive errors from the machines without AE, and then but BB will simply send to the next machine it finds until one with AE is located. But it is free, so I can’t complain too much. http://www.monologue.gr/tutorials/monologue-ae-render-manager/ Link to comment Share on other sites More sharing options...
John Dollus Posted March 29, 2011 Share Posted March 29, 2011 nice find there, Travis. I'm doing some AE stuff this week and will give this a shot Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted March 30, 2011 Author Share Posted March 30, 2011 It was actually fairly easy to set up by following the direction. You just point it at AE, and point it at Backburner and it took care of the rest. John, ..Dallas? You seem to relocate ever couple of years. Link to comment Share on other sites More sharing options...
Fooch Posted March 30, 2011 Share Posted March 30, 2011 This week has been chaotic! Juggling production, tech failure and gosh 101 things on various timezones. I can't wait till the weekend to mess around with this. It was actually fairly easy to set up by following the direction. You just point it at AE, and point it at Backburner and it took care of the rest. John, ..Dallas? You seem to relocate ever couple of years. Link to comment Share on other sites More sharing options...
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