fabw Posted March 30, 2011 Share Posted March 30, 2011 Can you help solving problem, why this wall near the curtains and locker is getting so dark. All walls have same material but this one is darker exactly to the edge with other wall. http://img707.imageshack.us/i/gggpu.jpg/ Link to comment Share on other sites More sharing options...
luthias42 Posted March 30, 2011 Share Posted March 30, 2011 try reversing the surface normals Link to comment Share on other sites More sharing options...
fabw Posted March 30, 2011 Author Share Posted March 30, 2011 luthias42>> why i should reverse normals ? walls are typical boxes converted to poly and attached. Link to comment Share on other sites More sharing options...
Matt McDonald Posted March 30, 2011 Share Posted March 30, 2011 I think that flipping the normal is worth a shot. You'd hate to try everything but that only to find out the normal was the problem. It could also be caused by GI photons which are too large (in Mental Ray). Link to comment Share on other sites More sharing options...
fabw Posted April 2, 2011 Author Share Posted April 2, 2011 ok. I got it. Problem was with too low FG settings. Link to comment Share on other sites More sharing options...
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