k2b4e Posted April 1, 2011 Share Posted April 1, 2011 Bear with me cause i'm reallllyyyyy new to 3ds, this is the first rendering i've tried of my building. It took only about 50 min and it looks very similar to a revit rendering to me. I was just wondering if you guys had any tips that are somewhat easy to do to make it look alot better and more realistic. Also so it renders for like 8 hrs, i need it to be that good. I have one more question too: I've been searching for materials and have been downloading some off mrmaterials.com, after i download them, i try making the material on 3ds but when i apply it (grass for example), no grass shows up, just the image file picture on the ground a million times, i have no clue what i'm doing wrong, any input would be awesome to make my renderings better! thanks! Link to comment Share on other sites More sharing options...
abacus06 Posted April 1, 2011 Share Posted April 1, 2011 Get a book, start at page one. There are no shortcuts when it comes to learning the basics of 3ds max and mental ray. Exporting FBX from Revit to Max can be helpful, but most materials that come through don't render very well. They will render almost the same as they do in Revit, just much faster. Learn the basics of lighting, material mapping, and rendering basics such as final gather, indirect illumination, and ambient occlusion. When using this workflow, I always delete and sun system that imports with the FBX, and replace with a new MrSun/Sky system. Once you learn the basics of materials, FBX makes it easy to replace all objects mapped with a certain material to materials designed to render well and efficiently with mental ray. Or if you have the current version of Max, you could always try iRay..... (there are a bunch of great tutorials out there on youtube and CG threads as well) Good luck Link to comment Share on other sites More sharing options...
M V Posted April 1, 2011 Share Posted April 1, 2011 My best advice is to take a beginners class through CG School. They even have some intro videos that are very informative on their site. Check it out for sure. http://www.thecgschool.com Link to comment Share on other sites More sharing options...
edgemaster Posted April 5, 2011 Share Posted April 5, 2011 Why do you want it to render for 8 hours? Unless I'm reading that wrong that is....Anyway first thing I would suggest is moving your sun so your model isnt in the dark and you can see the detail better. The other thing is to keep your materials from repeating and tiling if your going for realisim. The other thing is to try a different camera positions and work on your composition. Link to comment Share on other sites More sharing options...
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