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Textures missing from Materials


pidge
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Hi Guys,

 

seems that when I import an object, or load a material from an existing library, or library from a max file, I get the material, but the textures are missing, and all that I have in the diffuse slot is JPEG, without any paths to where it came from.All the textures are located on an network server, and all computers have full access and sharing rights.

Not to sure if it something about the " convert files to UNC ", but I have never used this option before and things have seem to work previously.Not to sure if this is a vray issue as all materials I use are vray, again never had this issue before even with Vray materials.

This is doing my head in, can someone help me out.

 

Thanks

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What version of Max are you using?

 

That was a bug that I think first appeared with the initial release of max 2010. Try installing the latest service packs, I think by the end they had fixed it.

 

If you're using 2011, you should be fine as it was fixed, although and bad libraries created in 2010 will need to be fixed in 2011 and resaved.

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