thorsten hartmann Posted April 11, 2011 Share Posted April 11, 2011 Hi Guys, it give a new Sampling Method at mental ray 3.9 / 3dsmax2012. Use unified Sampling to optimize ( DoF-, Motionblur-, Reflection-, Refraction-, Shadow-Samples) your Rendering Speed + Quality. Look at my Blog: http://www.infinity-vision.de/blog/unified_sampling have fun! mfg hot chip Link to comment Share on other sites More sharing options...
DavidR Posted April 11, 2011 Share Posted April 11, 2011 Note to self: never fly on Lufthansa again. Link to comment Share on other sites More sharing options...
thorsten hartmann Posted April 11, 2011 Author Share Posted April 11, 2011 i like lufthansa, - bad food - unfriendly stewardess - expensive - unpunctual But believe me, your fly is 100% save. The newest Planes, and the best Pilot of the world. Link to comment Share on other sites More sharing options...
Nic H Posted April 11, 2011 Share Posted April 11, 2011 kind of like vray DMC sampling? Link to comment Share on other sites More sharing options...
thorsten hartmann Posted April 11, 2011 Author Share Posted April 11, 2011 yes, i think. Link to comment Share on other sites More sharing options...
ihabkal Posted April 11, 2011 Share Posted April 11, 2011 i like lufthansa, - bad food - unfriendly stewardess - expensive - unpunctual But believe me, your fly is 100% save. The newest Planes, and the best Pilot of the world. My dad's friend used to run the Lufthansa branch in Lebanon, he lived a luxerious life, he bought his kids houses and spent tons of money. Once one of his brat kids stole 40 grands from his father's house and fled to buy drugs with them (that's what you get for spoiling your kids), I always wondered how he could afford this lifestyle even if he was a manager, especially in Lebanon. Maybe Lufthansa has more secrets than we know. Link to comment Share on other sites More sharing options...
DavidR Posted April 12, 2011 Share Posted April 12, 2011 i like lufthansa, - bad food - unfriendly stewardess - expensive - unpunctual But believe me, your fly is 100% save. The newest Planes, and the best Pilot of the world. I was joking about Lufthansa safety because you show 1 plane zooming past the other, separated by 3 meters! Link to comment Share on other sites More sharing options...
thorsten hartmann Posted April 13, 2011 Author Share Posted April 13, 2011 Hi Guys, I have update this Script and included "dynamic Filtering". mental ray is able to perform texture filtering dynamically in secondary effects like reflections and refractions. This is based on additional ray properties like solid angle which is propagated along the ray traced path. This feature is enabled in the scene options, and applies to all textures which have texture filtering enabled. mfg hot chip Link to comment Share on other sites More sharing options...
odouble Posted April 13, 2011 Share Posted April 13, 2011 Hi Guys, I have update this Script and included "dynamic Filtering". mental ray is able to perform texture filtering dynamically in secondary effects like reflections and refractions. This is based on additional ray properties like solid angle which is propagated along the ray traced path. This feature is enabled in the scene options, and applies to all textures which have texture filtering enabled. What does this dynamic texture filtering script do differently than using the current mental ray map manager option in the translator options tab? Is it more for reflections and refractions? Link to comment Share on other sites More sharing options...
thorsten hartmann Posted April 13, 2011 Author Share Posted April 13, 2011 This for the doceumentation, my english is very poor. Control ray differentials for texture filtering in secondary effects. If turned on then ray differentials are automatically computed and propagated across ray tracing effects like reflections and refractions to determine the optimal filter size for filtered texture look-ups. If not enabled then differentials are not computed and texture filtering falls back to default filtering on primary visible objects only. The default is off. Link to comment Share on other sites More sharing options...
thorsten hartmann Posted April 19, 2011 Author Share Posted April 19, 2011 hi guys, here a little render summery: look at my blog at the original resolution in 1920x2000 Pixel and for other Testrenderings. http://www.infinity-vision.de/blog/unified_sampling mfg hot chip Link to comment Share on other sites More sharing options...
ramy Posted April 20, 2011 Share Posted April 20, 2011 Yes...if you haven't played with Unified sampling for mr....you're missing it! For alot of my render times, some of them were reduced by half the time for the same if not better the quality. Link to comment Share on other sites More sharing options...
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