ulp Posted April 19, 2011 Share Posted April 19, 2011 Need to still have the lights to do their thing in the render, but need to be able to still see what I'm doing whilst modeling in the viewport... You know when everything is either bright white or black when the lights are active. (Still the same when you turn them off, or hide of course) I've a lot of rooms to model in separate max files, with a template lighting setup... I could merge in the geometry into the template when modeling complete... But it would be quicker and easier to just have a button have the shaded default viewport without light bleaching the scene? Anyone? Link to comment Share on other sites More sharing options...
ulp Posted April 19, 2011 Author Share Posted April 19, 2011 Ok, Sorry with a 2min play around I found out what I was looking for... "Illuminate with default light" Heh, never knew that was there! Could have done with this over the years. Link to comment Share on other sites More sharing options...
Dave Buckley Posted April 20, 2011 Share Posted April 20, 2011 Ctrl+L is the shortcut for toggling the lights on off in the viewport Link to comment Share on other sites More sharing options...
salvador Posted July 1, 2011 Share Posted July 1, 2011 Ctrl+L is the shortcut for toggling the lights on off in the viewport Yes, but can you avoid using Crtl+L constantly? Every time I minimize my viewports layout the shaded ones get blown up over agian and Crtl+L only works on maximized viewports. Cheers. Link to comment Share on other sites More sharing options...
salvador Posted July 2, 2011 Share Posted July 2, 2011 He he, another self-answered question. I just changed Quality / Hardware Support to Good (instead of Best) and checked on Default lights - 1 light. Link to comment Share on other sites More sharing options...
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