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Glass problem with MR in 3dsmax


krimson2580
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Hello,

Anyone has got this problem in mental ray yet?

2 glas windows (solid model with MR A&D library standard clear glass) next to each other gives this strange thing as shown in the rendering attached.

 

My settings are: GI turned on normal, MR portals on all openings + MR daylightsystem. Exposure control set to MR exposurecontrol setting daylight interior with few minor adjustments such as lowering the highlight (burn) value.

 

Anyone got any idea how to solve this? What is the problem? Am I doing something wrong? Is this a MR bug?

 

I can recall myself I once had the same problem with an exterior rendering also with MR daylightsystem. So the problem is with the 3dsmax design 2012 version aswell with the 2011.

[ATTACH=CONFIG]42394[/ATTACH]

Thanks in advance!

 

Kind regards.

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