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Possible to convert Max Camera to VRay Physical Camera?


Eric
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I have multiple Max cameras in a scene that are setup for animation. The cameras were supposed to be created using VRay Physical Cameras, but were accidentally created with Max's cameras. It there an easy way to convert the cameras?

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Thanks! I downloaded, installed the script, added it to my UI, selected a Max camera, right-clicked on the Lele menu and selected "Physcam_Converter", but it doesn't seem to do anything. I'm on Max Design 2011 x64 with VRay 2.0...

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I received an email alert indicating a response from "stef.thomas", but don't see it here. He mentioned creating a camera automatically by activating the Max camera, switching to perspective, then creating a VRay camera from that perspective. That would work great if the Max cameras weren't already animated... :(

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