zhopudey Posted April 30, 2011 Share Posted April 30, 2011 I have a curved closed shape which I have extruded, which has a veneer texture. I need the grains of the veneer to follow the curve - can't do this thru the uvw modifier. Now, if I take a arc and add a sweep modifier, it can generate mapping co-ordinates which work perfectly. The veneer grains follow the arc properly. Now is there any way I can extract the mapping co-ordinates from the arc and apply them to my other shape? Link to comment Share on other sites More sharing options...
Cyberstyle Posted May 1, 2011 Share Posted May 1, 2011 Have you tried to use 'Acquire' and obtain the coordinates from the uvw on the arc? Add a UVW Map to your curved closed shape, select the Acquire button in the alignment parameters and then select the arc. Link to comment Share on other sites More sharing options...
zhopudey Posted May 2, 2011 Author Share Posted May 2, 2011 Have you tried to use 'Acquire' 1st thing I tried. Acquire only works if the arc has a uvw modifier applied to it. Link to comment Share on other sites More sharing options...
kippu Posted May 2, 2011 Share Posted May 2, 2011 can you post an image of what you want to be done? Link to comment Share on other sites More sharing options...
zhopudey Posted May 3, 2011 Author Share Posted May 3, 2011 Here is my object. [ATTACH=CONFIG]42660[/ATTACH] Link to comment Share on other sites More sharing options...
luckymutt Posted May 3, 2011 Share Posted May 3, 2011 Why not use an UnwrapUVW modifier and use spline mapping? Link to comment Share on other sites More sharing options...
zhopudey Posted May 4, 2011 Author Share Posted May 4, 2011 Why not use an UnwrapUVW modifier and use spline mapping? How do I do that? Link to comment Share on other sites More sharing options...
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